Specify the states that may occur during a Remote Access connection operation.
| C# | Visual Basic |
public enum RemoteAccessConnectionStatus
Public Enumeration RemoteAccessConnectionStatus
| Member | Description |
|---|---|
| OpenPort |
The communication port is about to be opened.
|
| PortOpened |
The communication port has been opened successfully.
|
| ConnectDevice |
A device is about to be connected.
|
| DeviceConnected |
A device has connected successfully.
|
| AllDevicesConnected |
All devices in the device chain have successfully connected.
At this point, the physical link is established.
|
| Authenticate |
The authentication process is starting.
Remote access does not enable the remote client to generate any traffic on the LAN until authentication has been successfully completed.
|
| AuthNotify |
An authentication event has occurred.
|
| AuthRetry |
The client has requested another validation attempt with a new user name/password/domain.
|
| AuthCallback |
The remote access server has requested a callback number.
This occurs only if the user has "Set By Caller" callback privilege on the server.
|
| AuthChangePassword |
The client has requested to change the password on the account.
|
| AuthProject |
The projection phase is starting.
|
| AuthLinkSpeed |
The link-speed calculation phase is starting.
|
| AuthAck |
An authentication request is being acknowledged.
|
| ReAuthenticate |
Reauthentication (after callback) is starting.
|
| Authenticated |
The client has successfully completed authentication.
|
| PrepareForCallback |
The line is about to disconnect in preparation for callback.
|
| WaitForModemReset |
The client is delaying in order to give the modem time to reset itself in preparation for callback.
|
| WaitForCallback |
The client is waiting for an incoming call from the remote access server.
|
| Projected |
This state occurs after the AuthProject state.
It indicates that projection result data is available.
|
| Interactive |
This state corresponds to the terminal state.
|
| RetryAuthentication |
This state corresponds to the retry authentication state.
|
| CallbackSetByCaller |
This state corresponds to the callback state.
|
| PasswordExpired |
This state corresponds to the change password state.
|
| Connected |
Successful connection.
|
| Disconnected |
Disconnection or failed connection.
|
| HasFlag |
Determines whether one or more bit fields are set in the current instance.
|
| Platforms Supported | |
|---|---|
| Windows Embedded CE | Windows Embedded CE 4.1 and later |